Generative 3D technology and virtual production
Our own platform for generating and rendering photorealistic 3D worlds for film, television, advertising and games — from shooting sets to AAA-class open worlds. We control the whole value chain: from concept, through location generation and rendering, to the finished production.
The key innovation
The technology controls mesh quality at generation time, so an asset needs no manual clean-up once it leaves the system.
- No post-processing straight into the project
- Topology predictable and clean
- Segmentation models split automatically
- Iteration a fix instead of a new generation
One platform, the whole production chain
A scalable tool for commercialisation in game development, XR and virtual production. The company develops both the technology and its own compute capacity, used in two ways: for our own projects and as commercial B2B sales of GPU power.
- GPU data centre our own compute capacity (design stage)
- Location automation production time cut from weeks to hours
- Virtual Production & LED Volume ready to serve film sets (planning stage)
- Grant the Virtual Location project is in a grant procedure, decision expected in Q4 2026
- Engine LED virtual production built on Unreal Engine 5.4
3D assets
Models built in-house
A selection of twelve models from the library built by our team: environments, interiors, vehicles, characters and props — ready to use in real-time engines.
Film, television and advertising
Technology and delivered work for film, television and advertising productions — from digital sets and LED walls to post-production. We work with the largest broadcasters and studios.
- Broadcasters and studios TVN, CANAL+, TVP, Warner Bros.
- Credits Listy do M6, Familiada, LOL: Last One Laughing Poland (season 3), Lalka 2
- Scope digital sets, LED walls, post-production and multimedia
- Engine virtual production in Unreal Engine 5.4
See our work in motion
LED projects and virtual production delivered by Spirit Tech.
From the shoot
Environments on LED walls
Have a project that needs 3D assets or virtual production?
We will show you how quickly the first batch of models comes together from your own reference material.