In-house titles for global platforms
Around 200 thousand copies sold across our released games, plus three projects in production being prepared for talks with international publishers. Gaming is the foundation of the company's technical expertise.
Rogue Tide
The team is finishing a playable build that will be shown to international publishers after the new year. Release planned for Q1 2027.
- Project audit completed by a specialist from People Can Fly
- Stage the demo build is being finalised
- Release planned for Q1 2027
Dreamhouse: The Game
The project with the strongest community in the company's portfolio. Talks with publishers about funding the next stage are under way.
- Wishlists 60,000, up by 10,000 since the start of the year
- Followers 6,204
- Steam position 1221 on the global wishlist (as at 02.06.2026)
- Release planned for Q3 2027
The Animal Empire
A free-to-play mobile strategy game monetised through microtransactions — a scalable revenue model. Release planned for Q2 2026.
- Settlement growth five building stages, from camp to metropolis
- Alliances and clubs joint missions, settlement defence, resource trading
- PvP tournaments seasonal rankings and prizes
- Seasonal events holiday decorations, boss fights, global challenges
From the game
The Animal Empire on a phone screen
Screenshots from the current build: the animal card, the skill tree and the settlement economy.
Selected released titles
Games released by the company and its teams on PC and consoles. Around 200 thousand copies sold in global distribution.
Puppet House
An in-house horror game for PC.
- Best PC Games main award Game Connection 2022
Accident
A simulator of emergency services at road accident scenes.
- Platforms: PC, Xbox, Nintendo Switch
Primitive
A prehistoric survival game in a real-time engine.
- Platform: PC
Our productions in motion
Footage from Rogue Tide and Puppet House.
From the games
Frames from the games
Footage from current builds: Rogue Tide in production and the released Primitive.
Looking for a studio to build your own title?
We take projects from prototype through to release on global platforms.



